Brewing:
Brewing is how you make potions, but first you need to get a blaze rod and cobblestone to make a brewing stand. You also need to make glass bottles and fill them up with water. You need a nether wart farm to get nether wart. First you need to put the water bottles in the bottom (three of them) and a nether wart on top to make awkward potions. That is the base potion to make other potions, but if you drink it nothing happens. After you make a potion you can add redstone to make the effect longer. If to add glowstone it makes the potions strong, but last a shorter time period. If you add gunpowder it makes the potion turn in to a splash potion. If you add dragons breath, (this can only be applied splash potions), when you throw the potion onto the ground, the potion effect will last the amount of minutes it says on the tool tip.
Swiftness:
You add sugar to an awkward potion. The effect grants you to run faster.
Regeneration:
You add ghast tear to an awkward potion. The effect grants you regenerate faster than normal.
Strength:
You add blaze powder to an awkward potion. The effect grants you the ability to do more attack damage.
Fire Resistance:
You add magma cream to an awkward potion. The effect grants you resistance to fire.
Water Breathing:
You add a puffer fish to an awkward potion. The effect grants you water breathing, underwater.
Poison:
You add an spider eye to an awkward potion. The effect is that you poison yourself.
Instant Health:
You add glistering melon to an awkward potion. The effect grants you health.
Night Vision:
You add a golden carrot to an awkward potion. The effect grants you the ability to see in the night and darkness.
Invisibility:
You add a fermented spider eye to a night vision potion. The effect grants you the ability to go in invisible.
Weakness:
You add a fermented spider eye to water bottles. The effect is that you weaken yourself, so you do less damage to mobs.
Harming:
You add a fermented spider eye to a poison potion. The effect is that to damage yourself.
Potion of Leaping:
You add a rabbits foot to an awkward potion. The effect is that you jump higher.
Swiftness:
You add sugar to an awkward potion. The effect grants you to run faster.
Regeneration:
You add ghast tear to an awkward potion. The effect grants you regenerate faster than normal.
Strength:
You add blaze powder to an awkward potion. The effect grants you the ability to do more attack damage.
Fire Resistance:
You add magma cream to an awkward potion. The effect grants you resistance to fire.
Water Breathing:
You add a puffer fish to an awkward potion. The effect grants you water breathing, underwater.
Poison:
You add an spider eye to an awkward potion. The effect is that you poison yourself.
Instant Health:
You add glistering melon to an awkward potion. The effect grants you health.
Night Vision:
You add a golden carrot to an awkward potion. The effect grants you the ability to see in the night and darkness.
Invisibility:
You add a fermented spider eye to a night vision potion. The effect grants you the ability to go in invisible.
Weakness:
You add a fermented spider eye to water bottles. The effect is that you weaken yourself, so you do less damage to mobs.
Harming:
You add a fermented spider eye to a poison potion. The effect is that to damage yourself.
Potion of Leaping:
You add a rabbits foot to an awkward potion. The effect is that you jump higher.